Sumo Digital
|
Andre
Brown
|
Sumo Digital
Andre Brown
Company Structure:
The name of the company that this business
report is based on is called Sumo Digital. Sumo digital is an independent game
developing company that is based in Sheffield. They was set up in 2003 and over
the course of 12 years they now have two bases, one in Sheffield and the other
one in India, Pune. The company was formed in 2003 by four people who had
previously worked for Gremlin Games, theses members where Carl Cavers, Paul
Porter, Darren Mills and James North-Hearn. In 2007 Sumo digital was acquired
by Foundation 9 entertainment and it had joined Foundation 9’s collection of
independent studios. As of November 2014 the executive team of Sumo digital
completed a buyout, which meant that they had gained independence from
Foundation 9 entertainment.
Platform technology:
Sumo digital
develops game for a number of platforms and these are:
XBOX
|
PLAYSTATION PORTABLE
|
PLAYSTATION 2
|
PLAYSTATION 3
|
WINDOWS
|
XBOX 360
|
Wii
|
NINTENDO DS
|
PLAYSTATION NETWORK
|
ARCADE
|
MAC OS
|
XBOX LIVE ARCADE
|
Ios
|
ANDROID
|
BLACKBERRY
|
PLAYSTATION VITA
|
MICROSOFT
|
XBOX ONE
|
PLAYSTATION 4
|
When it comes to
getting games ready for release members of the production team the will stay
overnight to make any tweaks that they need to do. Alongside editing the game
they will have game members of the QA team testing the game. Their main job is
to try and break the game so to see if the there are any faults in the game
that need fixing.
One of the main
things that Sumo digital is mostly known for is making games that have been
released on PlayStation 4 and Xbox one compatible for the older generation
consoles ( Xbox 360 and PlayStation 3) For example Forza horizon 2 was made for
the next generation consoles however Sumo digital had re written the all of the
coding that does into the game to make it compatible for the older generation.
Game types:
The company had
made a name for its self for the making those 1 pound machine arcade games into
a game suitable for the PlayStation 2 consoles.
This was one of their main projects and one of the directors of Sumo
said that it was quite difficult to make as they had to drastically change the
game from a quick 1 minute game to it having a viable story. One example of
this was the game Outrun 2, outrun 2 was originally an arcade game with actual
storyline. The main objective was just to drive and drive fast. However the
directors of Sega had contacted Sumo ask them to converter the game for the
Xbox. This game ended up being quite successful which resulted in Sega
returning to Sumo and asking them to produce two more games for the Outrun
franchise. Sumo are now working with Microsoft studios and are responsible for
converting the forza franchise to the older generation of consoles. The reason
for Microsoft wanting forza on the older generation of console is because many
people still have the older generations and they still view it as an important
audience to target.
Regulatory
bodies:
Like
all of the other game developing companies Sumo has to follow the rules and
regulations that are set by PEGI, PEGI stand for Pan European Game Information
and ti has a rating system for video games for age appropriate content all
across Europe. Each game has a base age category rating. There ratings are:
Since the games
the Sumo digital produce all child friendly the rating system doesn’t really
affect them much. Most if not all of their games are fit into the three and up
category.
Developmental Software:
To create a game
like Forza horizon Sumo had to use two different types of game engines for it
to be able to run on Xbox 360, these engines are the Drivatar Technology and
the Forza Horizon engine which was heavily modified to so it could make Forza
Horizon 2. To make the virtual tennis
franchise they had used the Sega Lindbergh arcade system. For this game they
had planned to Microsoft’s Xbox 360 as the basis for the arcade board.

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